Allison & Partners
Emily Murphy, 310-496-4470
machinima@allisonpr.com
Friday, December 19, 2008
Press Release - Top Writers from The Simpsons, Futurama and Family Guy Join Forces with Machinima.com to Create the Machinima Comedy Lab
Wednesday, December 3, 2008
When is an online fad over?
The Internet thrives on fads that burn hot, then burn out. We’ve all moved past dancing hamsters, pirates battling ninjas, lonelygirl15, and rickrolling. This year, many assumed we’d seen the end of Second Life. But the lights are still glowing.
In September, Reuters quietly shuttered its virtual bureau in the online world. (No one seemed to realize until a few days ago.) The wire-news service had embedded reporters to cover Second Life since 2006. Now, Reuters joins the growing consensus that staffing an online office isn’t worth the effort. They marked yet another evacuation from pixelland. American Apparel and Mercedes-Benz have closed up virtual shop. Sun Microsystems and Starwood have severely pulled back.
Each defecting company seems to take a piece of Second Life’s legitimacy with it.
When is an online fad over?
The Internet thrives on fads that burn hot, then burn out. We’ve all moved past dancing hamsters, pirates battling ninjas, lonelygirl15, and rickrolling. This year, many assumed we’d seen the end of Second Life. But the lights are still glowing.
In September, Reuters quietly shuttered its virtual bureau in the online world. (No one seemed to realize until a few days ago.) The wire-news service had embedded reporters to cover Second Life since 2006. Now, Reuters joins the growing consensus that staffing an online office isn’t worth the effort. They marked yet another evacuation from pixelland. American Apparel and Mercedes-Benz have closed up virtual shop. Sun Microsystems and Starwood have severely pulled back.
Each defecting company seems to take a piece of Second Life’s legitimacy with it.
NURSES are to use “virtual patients” to learn a better bedside manner
The Sun
NURSES are to use “virtual patients” to learn a better bedside manner, it was revealed last night.
An island just for the ward angels has been set up on the popular online game Second Life.
It will let students interact with virtual patients before they get access to the real thing.
Glasgow Caledonian University has created the island and students will access it next year.
Jacqueline McCallum, senior lecturer in clinical simulation, said: “We are using it to help students with decision-making.”
NURSES are to use “virtual patients” to learn a better bedside manner
The Sun
NURSES are to use “virtual patients” to learn a better bedside manner, it was revealed last night.
An island just for the ward angels has been set up on the popular online game Second Life.
It will let students interact with virtual patients before they get access to the real thing.
Glasgow Caledonian University has created the island and students will access it next year.
Jacqueline McCallum, senior lecturer in clinical simulation, said: “We are using it to help students with decision-making.”
Former Pixar Exec Joins Second Life Team
An executive from Pixar Animation Studios has joined Linden Lab to help revitalize its Second Life virtual world program. Howard Look has been appointed senior vice president of customer applications and will be in charge of upcoming Second Life improvements and added features.
Look most recently served as vice president of software for Pixar and is credited with helping develop its world-famous filmmaking system. His resume also includes a stint at TiVo, where he was vice president of application software and user experience. He played a “key role in defining TiVo’s functionality and user experience,” his bio states. Prior to TiVo, he led the Silicon Graphics team that built the world’s first VRML-based 3D workstation. Not too shabby.
Former Pixar Exec Joins Second Life Team
An executive from Pixar Animation Studios has joined Linden Lab to help revitalize its Second Life virtual world program. Howard Look has been appointed senior vice president of customer applications and will be in charge of upcoming Second Life improvements and added features.
Look most recently served as vice president of software for Pixar and is credited with helping develop its world-famous filmmaking system. His resume also includes a stint at TiVo, where he was vice president of application software and user experience. He played a “key role in defining TiVo’s functionality and user experience,” his bio states. Prior to TiVo, he led the Silicon Graphics team that built the world’s first VRML-based 3D workstation. Not too shabby.